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AWS for Games

  • Customers

Game Backend & Infrastructure

Run multiplayer games in the cloud at scale with secure, resizable compute capacity, while leveraging the AWS global infrastructure to provide a low latency player experience globally

Why Game Backend & Infrastructure on AWS

Provide your players with a reliable multiplayer experience

Host game servers where your players are. AWS global infrastructure spans across 31 Regions with 99 Availability Zones and 33 Local Zones enabling low-latency game server hosting. And this infrastructure is continuously expanding to new locations.

Deliver a great player experience, even during peak hours, with elastic compute solutions that enable you to ramp up when player usage is high and ramp down when traffic has tailed away. And only pay for the exact compute resources you need, when you need them.

AWS offers customers the most choice to select the right tools for the job. Leverage purpose-built AWS services like, Amazon GameLift Servers, a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games, or integrate with an AWS Partner fully managed backend service built on AWS that makes it easy to build, optimize, and scale game backend features, reducing time to market.

Explore solutions by use case

A Guide to Amazon GameLift Servers & Game Servers

In this eBook focusing on Amazon GameLift Servers and game servers on AWS, you will find example reference architectures and use cases to learn how to 1: deliver a reliable, low latency player experience, 2: maintain high availability for your players while keeping costs low, and 3: scale to meet player demand across the globe.
A gamer wearing a headset playing on a desktop computer in a dark, neon-lit gaming environment. The image is used as the cover for an AWS GameLift eBook.